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AI Insights · Timothy · October 2025

Top 5 PVP Games Performance in Uruguay Q3 2025

Explore the performance of leading PVP games on a unified platform in Uruguay during Q3 2025, highlighting trends in revenue, downloads, and active users.

Top 5 PVP Games Performance in Uruguay Q3 2025

In the third quarter of 2025, the top player-versus-player (PVP) games on a unified platform in Uruguay showed varied performance trends in terms of revenue, downloads, and active users. This data is sourced from Sensor Tower, providing insights into market dynamics.

Roblox saw a notable increase in weekly revenue, peaking at around $16.9K in late August. Downloads showed an initial rise, reaching approximately 9.8K in early July, but gradually declined to about 5.7K by the end of September. Active users exhibited a significant growth, climbing from roughly 234K to over 412K by the start of September, before experiencing a slight decrease towards the end of the quarter.

Clash Royale experienced an upsurge in weekly revenue, reaching close to $16.8K at the beginning of September. Downloads increased steadily throughout the quarter, peaking at nearly 9.6K in late August. Active user numbers also rose, starting at about 51K and hitting a high of approximately 117K mid-September.

Free Fire x NARUTO SHIPPUDEN showed fluctuating revenue trends, with a high of $25.8K in early August, then gradually dropping to about $9.9K by the end of September. Downloads remained relatively stable, averaging around 3.3K to 5.7K weekly. Active users started at approximately 113K, peaking at 126K mid-July, and then declined to around 84K by quarter’s end.

Hole.io maintained low revenue figures, with a slight peak at $41 in early August. Downloads and active users followed a downward trend throughout the quarter, with downloads declining from about 4.9K to 2.4K and active users dropping from around 14.5K to 9.6K.

8 Ball Pool™ experienced modest fluctuations in weekly revenue, peaking at $1.5K in early July. Weekly downloads remained relatively consistent, ranging from 2.8K to 3.5K. Active users exhibited slight variability, ending the quarter at about 38K.

For more detailed insights and trends, visit Sensor Tower’s comprehensive analytics platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025